![]() If we can imagine it and if we think it’s technically possible with the compute power and the devices that people have, we want to aim for that. They almost signify how we’ve worked through this, which is, one, to take the long view. ![]() I think it’s interesting because we have two values that work together. ![]() You pretend you’re a bird, catch animals - what’s it like to be a bird? And if you wanted to be an eagle sooner than later, you could pay a little to do that. A long time ago, in Bird Simulator, you could have all kinds of things. So one of my favorites was Bird Simulator. And I think our creators are always very wisely balancing new users, fun retention without people spending, with those fun things that some people can buy on top of it. That’s really interesting.” Whatever our creators have sold - vehicles, clothing, VIP passes, all of that - they continued to astound us with their creativity. In the early days, we were like, “Oh my gosh, someone’s selling flashlights. And we continue to be really surprised by it. ![]() if we provide the core platform and the infra, we’ll be really surprised by it. One of our innovations was to trust the creativity of our developers rather than being very regimented around what you might buy in an experience. ![]()
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